Thursday, May 07, 2009

Firework final

low quality of final firework scene:



I love the final firework and how it shines against the black background. I think the way it disappears looks quite realistic, and this is a relevant corporate ident.

Wednesday, May 06, 2009

Firework-testing

I'm testing various values to see what sorts of effects I can get with the particles.



This one has too large an amount and looks like paint moving along the screen.



Here I increased the decreased the hard level and changed other things to give this bright white effect in the middle, it looks more like an explosive now.

The firework is too big so I'll scale it down and I need to sort out why the object stays after the explosion has ended. I think the curve has to many ups and downs in it as well, and should maybe be a curve that only bends once.

Spotlight Intro



I'm still not sure if the lights look good moving up and down. I also added a cube in the background to be the first firework, it follows a bezier curve.

Spotlights

I need something in the lead up to the firework display so I could do a sort of 20th century fox spot light show, this video did not work very well but you can see what I'm trying to do.

I think maybe the camera should be moving while the spotlights are rotating. (at a slow speed), and the spotlights are too jumpy. I must make sure not to make the animation too fast!!

Explosion test

I want to display some particle effects so what better way than making things explode!!!

I started with a uvsphere and gave it particle effects to leave a trail of 'dust', it followed a path, and then when it reached the top I added another sphere with an exploding particle effect and a flare and got it to explode on frame 100 until 140. I had to make sure not to render the object, and playing about with the colours was key. I love the way the sparks fade away like a real firework.

Final Sun scene

Tuesday, May 05, 2009

Sun test

Here I've made a UVsphere with a halo effect and a light inside it. It rises out from behind the hill and lights up the letters.

The next step would be to get the clouds to move, or maybe some sort of effect through the air. The sun doesn't move very smoothly but the test shows that it works.

collision tester

Here I tested how objects would react when hit by another object.

I had a few problems with this, because I hadn't set bounds on every object and the centre of the object was not in the centre, meaning it would get stuck inside the floor... I cured this by setting bounds and just playing around with settings. The letters pop out of the ground but this is just a placement issue.

This could be seen as a very simple version of my Hollywood idea.

Ball movement

For one of my scenes I want to have a ball rolling down a hill, perhaps the Hollywood hill, and then knocking over/destroying the Norfolk and Goode letters.

So I am experimenting with the physic values.

Here's a rough and ready clip of my first go:

Sunday, May 03, 2009

Final Alien Scene



And here is my final final FINAL alien scene, using sci-fi(ish) music.



Here's my final alien video with sound I recorded myself.

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Credit for image:

Hetlage, Chris, Stars Young and Old. [Image] Available at:
http://apod.nasa.gov/apod/image/0508/m46m47_hetlage_f.jpg
[Accessed 3 May 2009].

Credit for music:

Hawkwind - Silver Machine [Music] 1972. United Artists Records
(Calvert/Brock/Turner/Kilmister/Davies/Dettmar/King)